BE Tools for Blender

Be Tools is a productivity add-on for Blender 2.9+.  This add-on is a collection of modeling and UV tools located in the 3D View and UV Editor respectively. Also Included in the add-on is a modeling hotbox that maps common modeling functions to a context-sensitive pie menu.

BE_Tools_29
pivot

Snapping

mesh_tools

Mirror, lattice, and extract face

transformations

Basic UV transformations

edge_orient

Orient islands to edge

rectify

Rectify islands

stretch

Minimize stretch

sort

Sort by size

texel_helpers

Quickly create cubes at various sizes

color_id_2

Color ID materials

map_channels

Create and remove additional UV channels

uv_layout

Export UV layout

pivot_cursor

Pivot and cursor manipulation

snap_face

Snap object to selected face

checker

Quickly assign checker maps

basic_layout_tools

Flip, fit, and rotate

stack

Stack selected islands

rip_faces

Rip selected faces

snapping

Snap islands

texel

Get and set texel density

color_id_1

Assign color ID materials to selected UV faces

uv_stretching

Show UV stretch

BE Tools overview and installation

©2020 Bruce Evans

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