Be Tools is a productivity add-on for Blender 2.9+. This add-on is a collection of modeling and UV tools located in the 3D View and UV Editor respectively. Also Included in the add-on is a modeling hotbox that maps common modeling functions to a context-sensitive pie menu.
Snapping
Mirror, lattice, and extract face
Basic UV transformations
Orient islands to edge
Rectify islands
Minimize stretch
Sort by size
Quickly create cubes at various sizes
Color ID materials
Create and remove additional UV channels
Export UV layout
Pivot and cursor manipulation
Snap object to selected face
Quickly assign checker maps
Flip, fit, and rotate
Stack selected islands
Rip selected faces
Snap islands
Get and set texel density
Assign color ID materials to selected UV faces
Show UV stretch